AI Insights · Timothy · April 2023
Top 5 Bubble Shooter Games on iOS in Europe: Q1 2023 Performance
Discover the performance of the top 5 Bubble Shooter games on iOS in Europe during Q1 2023, including metrics on downloads, revenue, and active users.
In Q1 2023, the top 5 Bubble Shooter games on iOS in Europe demonstrated varied performance metrics across weekly downloads, revenue, and active users. Here, we dive into the data provided by Sensor Tower to present an overview of these games' performance.
Bubble Witch 3 Saga saw a consistent weekly revenue, starting at around $45K and experiencing a slight dip to approximately $35K mid-quarter before ending at about $39K. Weekly downloads peaked in early January with around 13.5K, but gradually declined to approximately 4.5K by the end of March. Active users showed a slight decrease from 95K to 83K throughout the quarter.
Bubble Shooter: Pop & Blast maintained a steady revenue trend, starting at $34K and fluctuating around $26K to $32K, ending the quarter at about $31K. Downloads were fairly stable, with weekly figures hovering around 16K in January and dropping slightly to 12K by the end of March. Active user numbers remained robust, fluctuating between 196K and 180K throughout the quarter.
Bubble Shooter - Panda Pop! experienced modest weekly revenue figures, starting at around $17K and maintaining this level throughout the quarter, closing at approximately $15.5K. Downloads were relatively low, ranging from 1.9K at the start to around 1.1K by the end of March. Active users remained stable but low, around 6K at the start of the quarter, ending at about 5K.
Bubble Witch 2 Saga showed consistent weekly revenue, starting at about $12.7K and fluctuating slightly to end at approximately $12.7K. Downloads were low and declining, starting at around 1.8K and ending at approximately 800. Active users also showed a downward trend from around 4.4K to about 3.4K.
Bubble Pop Origin! Puzzle Game demonstrated a strong performance with weekly revenue starting at around $10K and peaking at $12.5K by the end of March. Downloads began at approximately 43.5K, peaking at around 46K in late January, and then declining to about 26K by the end of the quarter. Active users saw a steady increase from 159K to over 200K mid-quarter, before slightly declining to around 192K by the end of March.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be found.